Start here
Orientation
Everything you need to know about PRC, on one page. Read the first section and you can start playing tonight. Nothing here is a test and none of it is homework.
If you read nothing else, read this
You don't have to apply to anything, and you don't need to know any lore. The camp takes anyone off the boat. Three steps and you are playing.
Say hello in the camp
Go to
#cd-common. That is the detainee camp and it is open to you right now, with no application and no waiting. Everyone starts as a Contingent Asset, the Corporation's word for somebody it has not assigned to a job yet.Link your Roblox account
Go to
#verifyand link your Roblox account. It takes about a minute and it opens the rest of the server; until then you see four channels.Pick a department, then run
/applyPick whichever sounds like something you would enjoy on a Tuesday evening, not whichever sounds most impressive, then run
/apply. Six questions, about two minutes, and an answer inside 24 hours either way. Staying in the camp is a normal choice too.
Still not sure? Post in
#faq-deskand say what you'd rather be doing, not what you'd rather be called. Somebody will point you at a department.
What this actually is
PRC is a roleplay group on Roblox. You play somebody who works at a secret site on an island. A government-funded company holds the contract, and the place is being built from nothing.
The site is not finished. That is the whole point. Most groups in this genre hand you a finished facility and you walk the same corridors forever. Here the map is the scoreboard.
1 · Dig
Detainees work faces in the Cut and haul spoil to the skip.
2 · Move
Logistics run the truck, the docks and the stores.
3 · Build
Engineering spend what was dug on real structures and place them on the live map.
4 · Unlock
A community bar fills as everyone digs. When it fills, a new part of the site opens for everyone, for good.
On day one there is a supply pier, a detainee camp, an open excavation called the Cut, and an adit driven into the eastern mountain. Everything else on the plan is scheduled, funded and not yet built.
Branches and ranks are two different things
This trips up almost everyone, and it's simple once the two words are separated. You hold one of each.
- Your branch is what you do: which department you are in.
- Your rank is how far up you are: six steps, the same six in every department.
Rank names come in three layers, and you can ignore two of them for a long time:
1 · The grade
G0 to G5
The contract. The same six steps in every department, and the thing that carries the authority.
2 · The band
Initiate, Operator, Custodian, Director
What Discord and Roblox show next to your name. G1 and G2 share a band, and so do G3 and G4.
3 · The title
Foreman, Sergeant, Clerk
Your department's flavour. A Foreman and a Sergeant are both G3, both Custodians, and equals.
The short version: your branch is your job, your rank is how far up you are, and the grade is just a label so two people with different job titles know they are equals.
How you move up
Three things, and you need all three or it doesn't happen: time in grade, a number somebody can point at, and a sponsor who puts their name on it. Promotions are posted publicly with the numbers attached, and nobody signs their own. More in Moving up.
Clearance, briefly
Clearance follows from your rank automatically. There is no application for it, which is why there is no channel for requesting it.
| Level | Opens | Who has it |
|---|---|---|
| CL-1 | The camp, the pier, the Cut, Floor 1 | Everyone, from day one |
| CL-2 | The adit works, restricted stores, the tower desk | G3 and above. Security and Vanguard reach it earlier, because the far side of the Wire is where they work. |
| CL-3 | Whatever Floor 2 turns out to be | Appointed. Not rankable into. |
| CL-4 | Everything | Two people |
The departments
Pick whichever sounds like a good evening, not whichever sounds most important.
Detainee Labour CD
The dig. Everything the site is built from comes out of the ground here.
An evening
- Work a face in the Cut and haul spoil to the skip
- Earn credits and days off your sentence, and spend them in the commissary
- Work up to Trusty, then run a gang of four as a Ganger
- Everything the site is built from comes out of your face. Every stud of it
Who it suits
Everyone. It is the default role, with no barrier, and it is meant to be good enough that people choose it on purpose.
How you get in. The boat. No application, no interview, sixty seconds from joining to holding a tool.
Facilities Maintenance FAC
Turn what is dug into what is built, and keep it supplied. Facilities is the branch that changes the map.
An evening
- Engineering: spend the works budget on real structures and place them on the live map
- Logistics: run the truck, work the docks, keep the stores and the commissary stocked
- Argue about the build order, which is most of the job
- Watch something you placed get walked through by a hundred people
Who it suits
Builders, and the people who like systems, routes and being the reason everything works.
How you get in. An application plus one of: a screenshot of something you built, or a trial shift hauling.
Security Division SEC
Count them out, count them back, and keep the camp from becoming a riot.
An evening
- Hold the Wire and run the gate
- Escort detainee gangs out to the face and back
- Head counts on the hour, and contraband sweeps when something goes missing
- The riot, when it comes, which it does
Who it suits
The largest branch, and the one most people join first. Structure, procedure and authority with rules attached.
How you get in. An open application plus a short chat on procedure, not on lore.
Mobile Vanguard Force MVF
Answer the alarm. Everything else is waiting.
An evening
- Kit check, patrol the fjord, wait
- Nothing at all, most nights
- Then the alarm goes and for about fifteen minutes you are the only thing anyone is watching
- Raids, breaches, and whatever comes up out of the adit
Who it suits
The smallest branch, capped at ten on purpose. For people who can stand being bored for the sake of being decisive later.
How you get in. Selection, not application. G2 in Security or Facilities with a clean record, a supervisor's nomination, and a selection op run in public. Fail and you may try again after 30 days.
Administrative Branch ADM
Keep the records. Every person, number, promotion and application passes through here and leaves a paper trail.
An evening
- Sign people in when they arrive and give the detainees their numbers
- Keep the works ledger straight so Facilities know what they can spend
- Write up whatever happened at the face and file it
- Run the archive, and decide what the Corporation admits to
Who it suits
People who like the paperwork of the genre: forms, stamps, redaction, numbers, filing. Also writers.
How you get in. An open application with one writing sample: a two paragraph incident report from a prompt.
Site Command CMD
Hold the story and the calendar, and make sure every other branch has someone accountable at the top of it.
An evening
- Authorise operations and handle incidents
- Chair the promotion boards, in public, with the numbers attached
- Decide what is canon and what is not
- Hand departments to people and then stay out of their way
How you get in. You do not apply to Command. It is where a branch director goes after running their branch well.
Starting in the camp is not starting at the bottom
Detainee Labour takes anyone, instantly, with no application. That sounds like the consolation prize and it isn't. The camp has its own ladder, its own economy and its own way out.
| Rung | How you get there | What you get |
|---|---|---|
| D0 Unprocessed | Step off the boat | A number and a jumpsuit |
| D1 Detainee | Processing, about a minute | Tools, faces, credits, the commissary |
| D2 Trusty | Three clean shifts at output | Unescorted inside the camp, a better commissary, a camp job: cook, orderly, clerk |
| D3 Ganger | An Overseer's sign-off | Runs a gang of four, takes a cut of its output, chooses the face |
| TS Time-Served | A release board, at a credit threshold | Leaves the camp, may apply to any branch with a recommendation, and skips the trial week |
You can start as a prisoner with a number and end up a Security sergeant. A fair number of the staff will have come up exactly that way.
The week
Two scheduled operations, same days, same time, every week. Everything else is whenever you feel like logging in.
| When | What | How long |
|---|---|---|
| Works shift A mass dig. The bar moves during the session. | 60 to 90 minutes | |
| Site op The headline, rotating through six kinds. | 90 minutes | |
| Sunday | Promotion board Public, with the numbers attached. | 10 minutes |
| Monthly | Inspection Command walks the site and everything built is photographed for the archive. | 45 minutes |
The works programme
The number the whole group plays against. It is posted every morning whether it moved or not, because a number that didn't move is a reason to log in.
- Dug
- 412 t to the skip
- +18
- Built
- 6 modules placed
- +1
- Budget
- 240 units available
- unspent 3 days
- Next node
- Wire, north run, 68%
- needs timber
- Drift
- 0.41
- rising
Posted every morning in #works-programme. These are example figures.
- Digging raises the tonnage, which raises the bar.
- Building spends the budget and places a module on the map, permanently.
- A raid steals material and drops the bar. On purpose: it gives the next works shift a reason to exist.
- The bar filling opens a new part of the site for everybody, forever.
When a ship is due, #manifest-vote gets three options for what it carries and the whole server votes. And there is a line on the board marked Drift. It goes up. Nobody will explain it yet.
How we treat each other
Everyone here is a real person. How you treat them matters regardless of what either of you is pretending to be in-game.
In-character conflict is the game working. None of it is a reason to be unkind to the actual human on the other end. Anyone can say "out of character" and the scene stops, with no questions and no exception for rank. The full standard is on Conduct.
Where things are
You see four channels when you arrive. The rest open the moment you link your Roblox account in #verify, and more open when you are posted to a department.
Before you link · four channels
- #verify
- Link your Roblox account here. This is the one that opens everything else.
- #cd-common
- The camp. Open straight away, no rank and no application.
- #arrival-terminal
- What this is, and how to get started tonight. Read only.
- #rules
- The standard, and what happens when somebody falls short. Read only.
Once you have linked
- #how-to-join
- The departments, and the apply command.
- #orientation-files
- Every document you are cleared for, and how to catch up.
- #story-so-far
- One short recap per chapter.
- #faq-desk
- No question is too basic.
- #announcements
- Low volume, all of it matters.
The site at work
- #works-programme
- The bar, every morning.
- #manifest-vote
- What the next ship carries. You decide.
- #scheduled-operations
- Wednesday and Saturday, posted an hour ahead.
- #session-reports
- Write up what happened. It does not need to be good.
The record
- #anomalous-registry
- The Risk Register. Everyone reads it, Records Officers write it.
- #incident-reports
- What the site filed about it afterwards.
- #fragment-archive
- Things the site was not supposed to keep. Never deleted once found.
- #lore-discussion
- The archive is the record. This is the argument.
Words you will hear
PRC
Prometheus Research CorporationCMD
Site CommandADM
Administrative BranchFAC
Facilities MaintenanceE&T
Engineering & Technical, a section of FacilitiesLOG
Logistics, a section of FacilitiesSEC
Security DivisionMVF
Mobile Vanguard ForceCD, Class-D
Detainee Labour, and the people in itCI
The Continuum Interest: the people who raid the site and drop the bar, played for one op at a time. They are not random bandits, and their origin is inside PRC.R&C
Research and Containment. Locked.G0 to G5
Grades. Authority, the same in every branch.Initiate, Operator, Custodian, Director
The bands you see on Discord and Roblox: G0, G1 and G2, G3 and G4, G5.C1 to C3
The Command seats: Overseer, Continuum Director, ObserverD0 to D3
Rungs of the detainee ladderCL-1 to CL-4
Clearance. It follows your grade.Contingent Asset
What everyone is from arrival, and keeps for goodFounder
The permanent honour for people who joined before the doorsThe camp, CDCZ
Where detainees live and everyone startsThe Cut
The open excavation. The dig face.The Adit
The mouth of the tunnel into the eastern massifThe Wire
The checkpoint between the camp and the work siteThe skip
Where spoil is dropped, counted and paid forSpoil
What comes off a rock face when you digCredits
What a person earns and spends at the commissaryBudget
What the site earns from tonnes dug, and spends on modulesModule
One buildable piece of the site: a hut, a mast, a length of fenceThe bar
The works programme's progress. When it fills, the next part of the site opens.Trusty, Ganger
The second and third rungs of the detainee ladderTime-Served
A detainee released by a board, free to join a departmentMuster
The roll call at the start of a shiftOp
A scheduled session: Wednesday and Saturday eveningsDomain failure
A place, process or system that stopped behaving. What PRC is contracted to contain.A face
The working surface of rock you are digging. You get assigned one.Drift
A number on the works board that climbs and is never explained. Do not expect an answer yet.Verified
You have linked a Roblox account, nothing more. It opens the server past the first four channels, and/applyneeds it.Bloxlink
The bot that does the linking. If you are verified with it in another server, ours usually picks that up on its own.Branch
Your department. What you do.Grade
How far up you are: G0 to G5, then C1 to C3.Clearance
Where you are allowed to go. It follows from your grade. CL-1 to CL-4.HICOM
High Command. Two people. The top of the structure.The Register
The Anomalous Registry. A risk document, not a monster manual.A fragment
Something the site was not supposed to keep. Partial, sometimes contradictory, never deleted once found.Manifest
What the next supply ship carries. The server votes on it.In character
Speaking as your character. Out of character means speaking as yourself, and anyone can call it to stop a scene.The doors
31 October 2026, when the game opens properly.Chapter
A stretch of the story opened by a new floor. Each one gets a short public recap in#story-so-far.
Nothing matches. Ask in #faq-desk, or run /whatis in the server.
Still stuck?
Ask in #faq-desk. No question there is too basic, and "I don't know, I'll find out" is an acceptable answer from any of us. If you haven't started yet, you don't need any of this page to: #cd-common is open, and you can be holding a tool in under a minute.