PRCPrometheus Research Corporation
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The game

The week

Two fixed ops a week. Same days, same time. Scheduled beats spontaneous when a group is small.

Updated 16 October 2026 · 2 minute read

WhenWhatHow long
Works shift A mass dig. The bar moves during the session.60 to 90 minutes
Site op The headline, rotating through six kinds.90 minutes
SundayPromotion board Public, with the numbers attached.10 minutes
MonthlyInspection Command walks the site and everything built is photographed for the archive.45 minutes

In the server, /schedule shows the coming week and month in your own time zone, and the Op Call role pings you an hour before each op.

What the Saturday slot rotates through

OpWhat happens
Full shiftEveryone at once, the ordinary thing done properly.
CI raidA landing at the pier or the Cut. Material is stolen and the bar drops.
RiotStarts in the camp. Security holds, the Vanguard resolves.
SelectionVanguard selection, run in public.
InspectionA quiet one. Photographs, documents, a walk round what got built.
The findA face opens onto something. Rare.

What each department is doing

DepartmentTonightThis monthFor good
The campWork a face, haul to the skip, buy something, bank the restTrusty, then Ganger, then a release boardEvery stud of the site came out of a detainee's face
EngineeringPlace a module and photograph itForemanThe site is the build log, and your name is on parts of it
LogisticsTruck runs, the skip, a commissary restockQuartermasterNothing was ever built that Logistics didn't move
SecurityGate, escort, count, sweepSergeantThe camp holds, night after night, because of a roster
VanguardKit, patrol, waitSelection, then Section LeaderThe nights the community retells are yours
AdministrativeIntake, muster, reports, the ledgerRecords SupervisorThe archive: in fifty ops, it is the only memory the site has

The number

Every morning the site posts its status: the works bar, how far it moved in a day, and each department's numbers for the week. It is posted whether it moved or not.