What's next
The roadmap
What is live, what is being built and what comes after. No dates, just what waits on what. The closer to the centre, the closer it is. Pick anything to see what it waits on and what waits on it.
Hold Ctrl and scroll to zoom
The closer to the centre, the sooner. Lines join what waits on what. Pick anything to see both ends.
LiveIn the game or the server now.14
The dig
Detainees work faces in the Cut and haul spoil to the skip. Every stud of the site starts here.
The works bar
The whole community's progress. Every module placed moves it, and when it fills, a new part of the site opens for everyone.
Budget and modules
Tonnes become budget, and Facilities spend it on modules: huts, fences, masts, lighting, generators.
The supply ship
It unloads at the pier, the truck carries supplies to the stores, and the server votes on what the next one carries.
Five departments
Detainee Labour, Facilities, Security, the Mobile Vanguard and Administrative, each with six grades.
The way up out of the camp
Detainee, Trusty, Ganger, then a release board and a way into any department.
Vanguard selection
Ten seats, earned in a selection op run in public.
Two ops a week
A works shift every Wednesday and a site op every Saturday, both at 19:00 UTC.
The Saturday rotation
Full shift, raid, riot, selection, inspection and, rarely, the find.
The promotion board
Every Sunday, in public, with the numbers attached.
The fragment archive
Finds go in
#fragment-archiveand are never deleted. Some of them don't agree with each other.The Risk Register
The site's register of what it is dealing with. Entries unlock as the dig goes deeper.
Drift
A number on the works board that climbs. Nobody will explain it yet.
Discord and CARAPACE
The server and the site's own bot: applications, ranks, the daily status and the schedule.
Being builtWork on it has started.6
Pier Bay
Where the site starts: Pier 1, Processing, Site Command, the camp, the Wire, the first dig face, the Adit, Fjord Station and Bay Lookout. It opens with the doors.
The doors open
The game opens properly. Everyone who joined before then keeps Founder, and it is never handed out again.
The story so far
One short public recap per chapter, so catching up takes minutes, not months.
One website
Orientation, the wiki and this roadmap in one place, with search.
Ranks on Roblox
A rank set in Discord appears on Roblox by itself.
Catching up
/catchupand/whatis, so anyone who has been away is caught up in a minute.
NextComes after what it waits on. Designed.8
Floor 2
It does not exist until people dig it. It opens for everyone when the works bar reaches its number.
The West
A second dig front, the limestone quarry, West Landing, the water intake and a sawmill.
A bigger catalogue
The module catalogue grows from a handful of prefabs into a real construction system.
The road west
The first road across the island, so material can reach the second dig front.
Raids on a schedule
Continuum Interest raids that run on a schedule instead of by hand.
Winter
The first season change. The island turns over to winter.
Appeals through the bot
Appeals reach the Arbiter through the bot instead of by hand.
Duty roles at muster
Duty roles handed out at muster and taken back when the op closes.
LaterPlanned. Waits on things that are not done yet.10
High North
Signal Hill's relay mast and radar, the Tarn Plateau, and logging in Long Valley.
The South
The Downs, where the Vanguard trains, and the ground for a permanent camp.
A transport network
More than one truck, and routes across the island.
Boats you can steer
For the fjord patrol, and for reaching the outer islands.
Research and Containment
A real department, locked until the dig reaches something worth researching.
A second camp
A permanent camp in the south, and a second camp for Security to run.
More seasons
Each season changes how the island looks and plays.
Three doors
One corridor inside the mountain ends in three doors that don't open yet.
A board in the camp
The works board and the story so far on a terminal inside the camp.
Supporter perks
Once there are players to support.
ExploringAn idea we are working out. It might change shape.8
The outer islands
Small islands off the coast: an old lighthouse, a weather station, a radar outpost and more.
Outer island 4-B
Classified.
Classified. It is on this map because it exists.
Outer island 4-C
Classified.
Classified. It is on this map because it exists.
Deep materials
Materials that only arrive by ship, which is what makes the manifest vote matter.
A Vanguard outpost
A radar and Vanguard outpost out on the islands.
Records and Medical
Sections of Administrative, once it is big enough to need them.
Below the fourth floor
Classified.
Classified. It is on this map because it exists.
Register entry
Classified.
Classified. It is on this map because it exists.
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